6 ms·
Great to see more open cross-platform efforts to help with reactive development in XR. When I started building for Hololens (2016), I had to architect such a th
by doublerebel 3y ago
Great to see more open cross-platform efforts to help with reactive development in XR. When I started building for Hololens (2016), I had to architect such a thing nearly from scratch.
How does this compare to existing efforts? such as:
- Babylon React Native (supported by Microsoft)
- VisionOS support being added to React Native (supported by Callstack)
- cjcassar 3y agoBoth very good projects The overarching goal for us is to foster a comprehensive ecosystem around the NativeVision framework. This would not only simplify the development process for non-gaming XR projects but also enhance the scalability and adaptability of these applications. The idea is akin to how Vercel supports Next.js, offering various tools and integrations to streamline development and deployment processes.
- jimmySixDOF 3y agoReact-Three-Fiber is quite popular too and has an active development community more around 3D less XR but not impossible and people are working on it. Triplex is an R3F editor I have not looked at lately but was adding features last time I did. Good luck with this I think everything Immersive Web is going to just get more important as the optics we have access to keep getting better faster stronger cheaper !
- cjcassar 3y agoThanks and agreed!