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WebViews are great for content presentation. Especially true when what you are presenting is static content. But beyond that you are just going to struggle a lo
by evanlong 14y ago
WebViews are great for content presentation. Especially true when what you are presenting is static content. But beyond that you are just going to struggle a lot to make it interactive.
And were we complaining a few years ago about how the web was a bad application platform? Just seems silly to try and port broken shit... what do I know...
But seriously write-once-run-everywhere is bullshit guys. Just like it was for Java. There is a reason write-once-debug-everywhere was the silly comeback. I just don't trust a technology (trigger.io) that claims "dead simple" when they haven't told me how this is better than the "dead simple" easy cross platform stuff Sun spit out in the 90s. (great for servers terrible for clients)
Also this is a native app in the demo? The navigation bar scrolls off the screen. Are you fucking kidding me. This is one of the most basic stock components in an iOS app. IT DOESN'T SCROLL OFF THE SCREEN.
http://dl.dropbox.com/u/126589/sharepicts/Screen%20Shot%202012-04-24%20at%208.20.47%20AM.png http://dl.dropbox.com/u/126589/sharepicts/Screen%20Shot%2020...
Now I know that "fixed" in a UIWebView is kind of a pain in the ass. Because it doesn't work as you'd expect. But, you kind of have to solve that problem to make the UX native.
By using these tools for multiplatform development you give up the opportunity to get featured. Apple and Google like to show off glitzy apps that look good and show off the power of the platform. Not something that has been reduced to the lowest common denominator: Android 2.2 running on some POS LG Optimus V from Virgin Mobile.