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> they don't want to be in the legacy media licensing business. Isn't that business basically free money? The way I see it, no capital investment is needed.
by mcpackieh 3y ago
> they don't want to be in the legacy media licensing business.
Isn't that business basically free money? The way I see it, no capital investment is needed. You just need to keep a few accountants and lawyers around to handle occasional licensing paperwork. Am I missing something?
- dageshi 3y agoIt might not be that straightforward when dealing internationally?
- gavinray 3y agoBut doesn't that mean that at least nationally, it's essentially a money printing machine? Because this is my layman's conception of how media licensing works, at least.
- fweimer 3y agoDoes it matter? Hasbro probably has growth targets. They may have concluded that price hikes for legacy content matching their growth targets were unlikely to be feasible.
- Stasis5001 3y agoIt may be "free money" as you frame it. But a cash stream that provides n dollars per year forever can be valued in today's dollars, assuming a discount rate of d, at n / (1-d). So it's reasonable to prefer cash now to revenue forever, at that exchange rate, depending on your corporate interests. https://www.investopedia.com/terms/p/present-value-annuity.asp https://www.investopedia.com/terms/p/present-value-annuity.a...
- Denvercoder9 3y agoYou have the right idea, but you got the formula wrong. That's evidenced in the source you link, but you can also reason it from first principles: a higher discount rate should make the cash stream less valuable, not more. The correct formula is n / d.
- Stasis5001 3y agoOops, that's what I get for mathing before coffee-- mixed up the formula for \sum (1+r)^n vs. \sum r^n
- rf15 3y agoThis strikes me as a shortsighted, risky, and frankly unsustainable attitude for a company. It's no surprise they're struggling.
- captaincrisp 3y agoThe discount rate is doing a lot of work here. There is a discount rate such that we're not talking about shortsightedness. Getting it right is difficult. But as an example, how much would you buy an investment that pays a hundred dollars, guaranteed, next year for? Trivially, the discount rate includes at least the expected amount of inflation; it's not worth a dollar. For assets line like IP you have to factor in how risky the returns are, how much investment you'd have to make to see them (e.g. making a movie), and overall strategy (do we want to be in that line of business). All this to say - if you have IP that pays 10 million a year, you can value future returns on that IP in today's dollars. If someone offers you more than that to buy it, you should take the deal; you come out ahead.
- jldugger 3y agoIt is very much not free -- they apparently raised a lot of debt to buy eOne, and they are going to have find a way to pay that off or roll it over into a much, much higher interest rate environment than 2019.
- oliwarner 3y agoWell consider the recent spate of music artists who've sold their back catalogues. They're selling that future income for a lump sum [while they can enjoy it]. Hasbro is doing the same. Swap fifty years of slow income for instant liquidity. A company with as many steels in the fire as Hasbro should be able to use that to generate a lot more money than through legacy property.