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That's one of the reasons why Godot started brushing up their C# support recently. For that that small/solo team it's also easier to switch engine and since th
by arlcode 3y ago
That's one of the reasons why Godot started brushing up their C# support recently.
For that that small/solo team it's also easier to switch engine and since they can't get custom license deals like the big boys having the same language may encourage some to invest the time and resources.