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> I still think of gimp as one of the worst UX experiences in my life and it makes blenders interface seem amazing in comparison I never get the comments like
by FireInsight 3y ago
> I still think of gimp as one of the worst UX experiences in my life and it makes blenders interface seem amazing in comparison
I never get the comments like this I see about Blender. After the 2.8 redesign, on which the major versions after it have only improved, I felt that the program is really good to use. Well, I'm a Blenderer, I know the basic Blender keybinds. If I didn't, the experience would be much worse. But once you know about shift+a, tab, and x, using the program should be no problem. I feel that the UI is pretty intuitive and internally consistent.
But this is just my experience... Maybe some have a harder time forming intuitions.
- Conscat 3y agoI hate Maya ever since I tried Blender 2.8
- archerx 3y agoI can use 3Ds max with pretty much one hand and when I zoom with the mouse wheel it zooms where the cursor is an not the center of the screen. The metaphor I like to use for blender is it is like riding a bike with the seat missing, you can get to where you need to but the ride is much less comfortable. Gimp is like a bike with no seat, you have to peddle in reverse and the handle bars also work in reverse. I’ve used many other 3D programs, even some that don’t exist anymore like XSI so no baby duck syndrome here but I just find blender just not fun to use. Even milkshape 3D back in the early 2000s was way more intuitive than blender.
- jdiff 3y agoIt is possible to configure Blender to work this way, it's one of the first things I do on a new install. If I'm remembering right it's under your Navigation preferences.