6 ms·
> Popovertarget passes every choice made by the player, for example: x1-o2-x3 means X chooses the first position, O chooses the second and X chooses the third,
by peterhull90 3y ago
> Popovertarget passes every choice made by the player, for example: x1-o2-x3 means X chooses the first position, O chooses the second and X chooses the third, and so on.
I think this is going to lead to a lot of redundant states, isn't it, because there are multiple paths to get to a particular board layout?