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One nice thing about WSL: GPU "passthrough" (via GPU-PV) is handled out-of-the-box. There are some solutions (such as https://github.com/jamesstringerparsec/Ea
by chaychoong 3y ago
One nice thing about WSL: GPU "passthrough" (via GPU-PV) is handled out-of-the-box.
There are some solutions (such as https://github.com/jamesstringerparsec/Easy-GPU-PV https://github.com/jamesstringerparsec/Easy-GPU-PV) that makes the process easy if you are using Hyper-V as the hypervisor, but it is not a straightforward task yet. Hopefully that will change in the future!
- fb03 3y agoI wasn't aware of that, thank you!