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I can't believe the current state of things is so good, that I'd default to using the Proton version of a game over the linux native port.
by bil7 3y ago
I can't believe the current state of things is so good, that I'd default to using the Proton version of a game over the linux native port.
- yyyk 3y agoIt's more how bad the state of things is regarding Linux binary compatibility...
- johnnyanmac 3y agoI'd ask how we fix this as someone planning to make a linux port of their game. But a place full of consumers in a Valve thread may not be the best place for productive answers. Like, I've used Linux through college and dual-booted for a good decade, so I'm familiar with how Linux works as a daily driver. But what makes it so hard to distribute a Linux version? Even for devs who do think the same they seem to struggle with that compatibility.
- ric2b 3y agoThere is the extra complexity of differences between distros and such, but it seems like the biggest reason is simply that companies don't dedicate the same resources to a Linux version that they do to Windows, due to it being a much smaller market.
- johnnyanmac 3y agoAlright, thanks. I just want to make sure I'm not walking into some weird pitfall where suddenly some very niche Linux distro has some core graphical issue to address. I know I can't optimize for every flavor of Linux under the sun.
- ajvs 3y agoJust optimise for the Steam Linux Runtime, it's cross-distro compatible.