4 ms·
COQ applies a while bunch of stylistic appliques to the "console" look that may not be possible or at least easy in other game engines.
by VectorLock 3y ago
COQ applies a while bunch of stylistic appliques to the "console" look that may not be possible or at least easy in other game engines.
- rootlocus 3y agoThat's commonly implemented with shaders. Support for shaders is guaranteed in virtually any game engine.
- philipov 3y agoIf Unity has some fancy prebuilt shader library he's leveraging to generate the effects, reimplementing that from scratch might be a lot of work.
- jasonjmcghee 3y agoScanlines and vignette are simple to implement and the main stylistic shaders they use. They also use a grayscale one if you trigger a specific situation. There might be others, but again, simple to write. They also use the particles system for candelabras. Could be reproduced in many engines.