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That's not what Unity is saying - they are saying reinstalls do not count. From their faq: Does a reinstall of an app on the same device count towards the Unit
by thowfaraway 3y ago
That's not what Unity is saying - they are saying reinstalls do not count. From their faq:
Does a reinstall of an app on the same device count towards the Unity Runtime Fee?
No, we are not going to charge a fee for reinstalls.
https://unity.com/pricing-updates https://unity.com/pricing-updates
- deciplex 3y ago> on the same device This is the issue.
- boolemancer 3y agoThat's a change from what they said before for one, but there's also no real way to accurately measure "installs" anyway at a technical level.
- thowfaraway 3y agoThey can probably track accurately enough to identify that 90% of games aren't worth billing. Then once they are working with the top 10%, they can negotiate something that makes sense, like submit your monthly sales number, and Unity will use that as a limit on install count. I agree what they are saying isn't workable, but that idea of install based fee could work, and would be better than a royalty for many.