6 ms·
Unity’s pay per install is unworkable
- gareth_untether 3y agoIf the user reinstalls, pirates, etc. if the dev charged?
- alpaca128 3y agoAccording to another article posted here, reinstalls and installs on multiple devices are counted. Though I can't imagine this going through, otherwise coordinated groups could bankrupt indie studios within days. Steam can use local backup data for reinstalls, so a single machine could easily cause $100+ in fees per day.
- uberman 3y agoIs it new that I need to login to view reddit?
- gareth_untether 3y agoYou used to be able to view the link if old was put at the start. But unless someone knows better login is required. I know…
- version_five 3y agoIt must be specific to that subreddit then? I tried another one that worked. Anyway, like twitter requiring login changes it from somewhere I rarely visit to something I don't think about anymore.
- m-p-3 3y agoThe link submitted by OP is botched (ends by /login)..
- KaoruAoiShiho 3y agoWhoever made this thread messed up the link, it literally links to the login page for some reason.
- pixl97 3y agohttps://old.reddit.com/r/Unity3D/comments/16gqv1s/unity_plan_pricing_and_packaging_updates/ https://old.reddit.com/r/Unity3D/comments/16gqv1s/unity_plan...
- throw9away6 3y agoGeForce now would absolutely murder this model.