8 ms·
The unlicensed source makes this difficult. My current plan is to trim the game to a demo with one race track, compile it to WASM, put it on my website and get
by phoboslab 3y ago
The unlicensed source makes this difficult. My current plan is to trim the game to a demo with one race track, compile it to WASM, put it on my website and get Sony's attention (maybe through Nightdive Studios?) for a proper re-release.
In the likely event that this fails, I'll just YOLO it and put it on Github. After all, Sony didn't care that I published[1] all of wipEout's assets seven years ago.
[1] https://phoboslab.org/wipeout/ https://phoboslab.org/wipeout/
- HeckFeck 3y agoThat's class! Would you object if I typed up a quick review and listed it on my Well Made Web gallery? I'd slot it in under Artistic https://wmw.thran.uk/artistic/index.html https://wmw.thran.uk/artistic/index.html