10 ms·
That's called foveated rendering, and it's exactly what the Apple headset does, they mention it here: https://developer.apple.com/visionos/ https://developer.ap
by pilsetnieks 3y ago
That's called foveated rendering, and it's exactly what the Apple headset does, they mention it here: https://developer.apple.com/visionos/ https://developer.apple.com/visionos/
- wkat4242 3y agoFor foveated rendering you still need good pixels everywhere in case you're looking to the sides. I think what the OP means is that you'd have actually less physical resolution in the sides. Most headsets do this somewhat but not in a huge amount.