5 ms·
It's curious that it only supports immersive-vr and not immersive-ar XRSessions given the focus of the headset. Wonder if it has something to do with their rend
by msub2 3y ago
It's curious that it only supports immersive-vr and not immersive-ar XRSessions given the focus of the headset. Wonder if it has something to do with their rendering backend, maybe something about camera access or even the features of immersive-ar sessions as well?
Regardless, I'll be interested to see if this starts to promote more interest in developing hand tracking support in upcoming WebXR apps.