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Addressing hierarchically constructed tiling is quite similar to addressing hyperbolic tilings. Both the "hat" tiling and "spectre" tiling already work in Hyper
by zenorogue 3y ago
Addressing hierarchically constructed tiling is quite similar to addressing hyperbolic tilings. Both the "hat" tiling and "spectre" tiling already work in HyperRogue. (Spectre is not yet released but pushed to GitHub.)
There is a brief explanation here: https://twitter.com/ZenoRogue/status/1638997769141604360 https://twitter.com/ZenoRogue/status/1638997769141604360