6 ms·
This was on hacker news a few days ago but there wasn't much interest, which is surprising. Setting a data breakpoint, then rewinding time, then fixing the err
by MikeSchurman 4y ago
This was on hacker news a few days ago but there wasn't much interest, which is surprising.
Setting a data breakpoint, then rewinding time, then fixing the error in code (while game is running), hot-reloading code and continuing the run with it fixed. All from a recording of a panic dump from another user.
This is next level stuff. Extremely impressive.