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Matrix Multiplication in Clojure vs Numpy
- hogu 15y agolove NumPy, that's the whole reason why I started using python.
- ique 15y agoEven if we don't consider the difference in data structures here, they use wildly different algorithms. Numpy does all the matrix calculations by outsourcing it to BLAS[1] routines that are a mix of C/Assembly, just like the answers detail. BLAS is not only written in more efficient code, it's different algorithms altogether. BLAS can do a lot of optimizations that brings the total FLOP count to below what's usually considered required for matrix multiplication. (2m*n^2) [1]: http://en.wikipedia.org/wiki/Basic_Linear_Algebra_Subprograms http://en.wikipedia.org/wiki/Basic_Linear_Algebra_Subprogram...
- sritchie 15y agoAh, this is really interesting. I knew that far more work had gone into the code NumPy rides on (of course), but not really much more than that. I rewrote my clojure code to use JBLAS (jblas.org) and found stunning improvements: https://gist.github.com/264a2756fc657140fdb8 https://gist.github.com/264a2756fc657140fdb8
- pron 15y agoWell, Incanter (http://incanter.org/ http://incanter.org/) uses Parallel Colt (https://sites.google.com/site/piotrwendykier/software/parallelcolt https://sites.google.com/site/piotrwendykier/software/parall...) which, in turn and if I'm not mistaken, uses BLAS, LAPACK etc.
- cdavid 15y agoNumPy dev here. Note that numpy may not use BLAS (this was done though as to avoid any hard dependencies on 3rd party libraries). I am not sure what you mean by putting the FLOP count below what's required. BLAS will still need O(N^3) operations for a NxN matrix multiplications, whether they are optimized or not. The biggest difference between libraries is usually in clever data organization/passing to use the cpu cache as efficiently as possible (memory throughput is usually the bottleneck until your data don't fit in RAM). You can easily gain one order of magnitude using MKL compared to a naive implementation in C (that you should never, ever do, BTW).
- tzs 15y ago> BLAS will still need O(N^3) operations for a NxN matrix multiplications, whether they are optimized or not. Why wouldn't they use an algorithm that is better than O(N^3)?
- stephencanon 15y agoTwo reasons: first, the matrix multiply algorithms with exponents less than three do not have the same numerical stability properties, which can introduce subtle bugs into software that was developed with the expectation of a "usual" O(n^3) multiplication being used. This makes it unsuitable for use in a general-purpose library. Second, although algorithms with smaller exponents exist, there is more to high-performance than asymptotic complexity. In particular, the constant factors associated with these "fast" algorithms are typically large enough that there is no benefit to using them for "reasonable" matrix sizes.
- srean 15y agoAre you sure that BLAS uses different matrix multiplication algorithm ? I havent looked at the actual code in a while, but from what I have seen they use the standard vanilla matrix multiplication algorithm whose complexity is no less than O(N^3) (for square matrices). They achieve the speed by exploiting the deep cache structure of modern machines. Essentialy by blocking (sometimes unrolling) loops and consuming data in a cache aware fashion. Given the latency in accessing the data directly from memory, getting the data off the cache can easily speed things up by 10s if not 100s of folds. In otherwords, its the same algorithm just implemented more efficiently. On the other hand is the interesting question if linear algebra can be done fast in a lisp without calling BLAS. I do not have the reference on the top of my head but there were a few papers on ACM where it was shown that lisp can indeed rival fortran speed in linear algebraic computation. I will try and dig it up later. In anycase I suspect that stalin will do a decent job optimizing a matrix multiplication routine written in lisp. I suspect that a part of the slowdown in clojure is also because it runs on jvm whose safety guarantees (bounds checking and no reordering of instructions) can come with a speed hit. EDIT: here it is http://www.cs.berkeley.edu/~fateman/papers/lispfloat.ps http://www.cs.berkeley.edu/~fateman/papers/lispfloat.ps From the abstract: Lisp, one of the oldest higher-level programming languages has rarely been used for fast numerical (floating-point) computation. We explore the benefits of Common Lisp, an emerging new language standard with some excellent implementations, for numerical computation. We compare it to Fortran in terms of the speed of generated code, as well as the structure and convenience of the language. There are a surprising number of advantages to Lisp, especially in cases where a mixture of symbolic and numeric processing is needed And the conclusion: In this article we have asserted, and shown through a number of examples, that numerical computing in Lisp need not be slow, and that many features of Common Lisp are useful in the context of numerical computing. We have demonstrated that the speed of compiled Common Lisp code, though today somewhat slower than that of the best compiled Fortran, could probably be as efficient, and in some ways superior. We have suggested ways in which the speed of this code might be further improved. Should be read with http://dl.acm.org/citation.cfm?id=235815.235824 http://dl.acm.org/citation.cfm?id=235815.235824 (this is probably pay-walled).
- microtherion 15y agoBLAS is an API. Just because the reference implementation does things in a particular way does not necessarily mean that that your vendor implementation cannot do things differently (e.g. Apple's numerics team has spent a considerable amount of time tuning BLAS for Apple hardware). For the particular problem discussed in the original article, there are at least two ways the multiplication A'A could potentially be made faster: 1) The blas _GEMM matrix multiplication routine lets you specify whether input matrix arguments are supposed to be transposed. This gets rid of the explicit transposition, AND in this problem, it lets you compute each element as the dot product of two unit stride vectors, instead of a dot product of an unit stride vector with a nonunit stride vector. For SSE, this makes a huge difference. 2) For the particular case A'A, there is the even more specialized _SYRK routine, which at the very least should be cache friendlier than a naive _GEMM (_GEMM could also figure out that it can use _SYRK for this problem, and presumably it does so in some implementation)