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Freemium is the dominant model among online games for a reason. Dropbox is another example. Anything addictive that has the potential of hooking a customer long
by mooki 15y ago
Freemium is the dominant model among online games for a reason. Dropbox is another example. Anything addictive that has the potential of hooking a customer long term. Noone is going to shelve out until they've put x amount of hours into it.
Christmas cards is the worst product imaginable. It's a one-off thing with no addictive potential and lots of free alternatives.