5 ms·
Keep in mind that there wasn't flexible infrastructure on demand in those days. User run servers was sort of a low cost market based demand scaler for IP owners
by brendank310 4y ago
Keep in mind that there wasn't flexible infrastructure on demand in those days. User run servers was sort of a low cost market based demand scaler for IP owners. If the game is really a dud, they didn't buy N servers and M bandwidth. If it's a hit, they can add an official hosted distinction if it makes sense.