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We wrote a little game that should help with pitch recognition. Uses Couch for storing high scores, Redis for cache and Tornado for the server. Makes use of Au
by estenh 15y ago
We wrote a little game that should help with pitch recognition. Uses Couch for storing high scores, Redis for cache and Tornado for the server.
Makes use of Audiolib.js (https://github.com/jussi-kalliokoski/audiolib.js/ https://github.com/jussi-kalliokoski/audiolib.js/) for audio that works in FF/Chrome. Bit weird in FF though, but at least it plays.
I did most of the JS and my friend did most of the backend. We were sorta on deadline, so the design isn't quite what I would call perfect (ha) and my JS is super-messy in places. Also, there are bits where I inexplicably use jQuery for stuff I had been doing without a framework and other weird inconsistencies like that, but hey, it works. Anyway, let me know what you think! Thanks.