5 ms·
For the sake of completeness, here is where I read that: http://www.ode.org/old_list_archives/2004-December/014735.html http://www.ode.org/old_list_archives/200
by barrettcolin 15y ago
For the sake of completeness, here is where I read that: http://www.ode.org/old_list_archives/2004-December/014735.html http://www.ode.org/old_list_archives/2004-December/014735.ht...
From looking at the game code, I see odd things like rolling barrels animating their rotation as though the physics engine itself doesn't handle rolling contact.