6 ms·
I have chosen Quake because (arbitrary order): * great game * codebase is well written, highly readable, well architected, there are tons of documentation and a
by myownclone 4y ago
I have chosen Quake because (arbitrary order):
* great game
* codebase is well written, highly readable, well architected, there are tons of documentation and also a lot of existing ports to look at for inspiration and reference
* SW renderer -> meaning it runs everywhere, rewriting GL renderer to Metal or anything HW accelerated would be much more work