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>How do you know if your network is the truthful one You don't know. Evolution will decide if your seed group was good enough. >how do you guarantee it is the
by closedloop129 4y ago
>How do you know if your network is the truthful one
You don't know. Evolution will decide if your seed group was good enough.
>how do you guarantee it is the person in question?
You can't. You have to role back if an identity is compromised
>It must run on culture and physical reality itself.
Yes. That's the difference between science and writing in general. Science is meant to be checked with reality.
> think the key bias ... the resources to have the "longest version of history"
History is secondary if you verify all statements. History should only grant preferred treatment.
>Then you also generate useful idiots
That's outside of the trust network. You can help them by making education easily accessible.
>Very often, it is real information indeed that is most able to misdirect attention.
That's when the game becomes interesting. You can also have truths that are not verifiable etc. It all depends on what the participatns want to know.
- pyinstallwoes 4y agoLargely agree with your adds. However one point you mention I've had great contemplation over: > Yes. That's the difference between science and writing in general. Science is meant to be checked with reality. When we live in a world that is increasingly using simulations for verification instead of reality itself, it seems as it becomes an ever increasing attack surface for controlling and manipulating what reality and truth actually is. The scary quote "Science Academics" are largely publishing statements based on mathematical models that are probalistic or theoretical with no physical extant items. When the burden of verification is solely on the individual, yet the individual is increasingly pushed in the direction of having to believe things as facts rather than experiencing them, then it sort of compromises that integrity, no? It seems the only way to have certainty is to be a witness and have experience over a set of events, that is the only thing that can be understood to be true (and only to you), and that is what contributes to certainty. All else is belief and unknown risk to deception. tl;dr science is heading towards imaginary non-extant things that happen to predict physical things but they can only be verified non-physically and since certainty require physical experience then the security of the system is at risk of being corrupted. tl;dr;dr what to do about simulations and models posing for reality? Also interesting: > That's when the game becomes interesting. You can also have truths that are not verifiable etc. It all depends on what the participatns want to know. Can you expand on this? You're saying something incredibly poignant and I'd like to hear more.
- closedloop129 4y ago>what to do about simulations and models posing for reality? It is or will become indistinguishable from thinking. We can ask the same question about our thoughts. The science trick is that it requires models that can be falsified in reality. If you make predictions about simulations, then you don't make science but math. The problem about simulations is that they make verification equally or more expensive than the simulation itself. It's the end of 'scientific cooperation'. Why verify a simulation when you can make your own? >>It all depends on what the participants want to know. >Can you expand on this? I wouldn't call it poignant, but here you are: As you wrote "Very often, it is real information indeed that is most able to misdirect attention." - there is a process that makes choices. Truth is a tool to reach the goals of that process. We don't care about the scientific method in itself. Most people don't need truths to reach their goals because there is kind of a market of facts. Some facts are just known, without scientific backing, and people can just choose to use them. When there is deception there is also cooperation. The misdirecting information is only there because somebody else wants to achieve something. Maybe it's easier to cooperate with them about their goals than handling the misinformation?
- pyinstallwoes 4y agoTo your latter point, yes, and one may not be aware of the fact they are the useful idiot. It may even be degrees useful idiots. The fundamental issue is that there is a cost to deception that I reason is greater than the benefit to the ones gaining from the cooperation and execution of the competing trajectories of narrative control. It essentially breeds psychic cancer. It incentivized all the behavior that leads to distrust then inevitably chaos. So the only way to avoid that is no competing factions. How do we transition to a non game theoretic civilization? Can we achieve it without assimilating to silicon? And related to your points on truth which I agree with, is the classic Greek comparison between Techne and episteme. It translates also to understanding and applying facts demonstrating “actually getting it” vs just regurgitating the fact market. The Tao te Ching has some anecdotes on the danger of knowledge as it leads to people thinking they know something but all they really have is the ability to echo or parrot. I guess you need your messages delivered in a network one way or another. Thanks for the thoughts. Would enjoy hearing more from you if you’re on a discord or similar.