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They don't necessarily have to get it right. They just have to be geared up enough to fast follow whoever does get it right, or be an enticing M&A partner. My b
by anhncommenter25 4y ago
They don't necessarily have to get it right. They just have to be geared up enough to fast follow whoever does get it right, or be an enticing M&A partner. My bellwether is how they respond to TikTok.
Now with all that said, I think there's a snowball's chance in hell that VR headsets become as ubiquitous as cell phones. It won't happen until AR. It's like TiVo and Netflix.
- JumpCrisscross 4y ago> or be an enticing M&A partner This is probably out of the cards for a generation. (At least in the U.S. and EU.) What Facebook fights with, they'll have to build on their own, a handicap not shared by their peers.
- epolanski 4y agopoint is: vr headsets are barely used by vr headesets owners. Them being ubiquitous or not doesn't change how inconvenient it is to not have vision of the surroundings. It's also not practical to use them.
- jsemrau 4y agoExactly. Minecraft, Fortnite, and Roblox have shown that there is customer demand for Metaverse content. I.e., UGC in 3D. If they execute like Microsoft with the XBOX they will succeed in the long run. But it's a long road.