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Don’t Make Me Think, by Steve Krug. I used it for years as a required text in pretty much every UX related class I taught. Entertaining, super digestable and v
by 2bitlobster 4y ago
Don’t Make Me Think, by Steve Krug. I used it for years as a required text in pretty much every UX related class I taught. Entertaining, super digestable and very nutritious.
- karaterobot 4y agoI expected to see this one or "The Design of Everyday Things" by Don Norman. I don't know a designer who hasn't read one or both.
- carlmr 4y agoI'm not a designer, but I found TDoET immensely helpful in terms of designing software interfaces, be it APIs or GUIs. It really teaches a few simple concepts that apply in wide ranging areas.
- kriro 4y agoIt taught me to smile whenever I see a door or use a faucet. One of the great gems that I picked up on a complete whim. This "Don't Make me Think" which the parent suggested and "About Face: The Essentials of Interaction Design" are my "UXy" books on the shelve.