4 ms·
I wrote a small non-shaping rust rasterizer for geometry (Live demo https://mooman219.github.io/fontdue/ https://mooman219.github.io/fontdue/ ). I definitely ag
by mooman219 5y ago
I wrote a small non-shaping rust rasterizer for geometry (Live demo https://mooman219.github.io/fontdue/ https://mooman219.github.io/fontdue/ ). I definitely agree that higher density screens are the solution, but bad AA and linearization can really reduce glyph quality well before then.