5 ms·
If you make a game for a given platform, it makes sense to target the most common configuration, which in this case was 512k (not 512M btw). Even though RAM exp
by ud_0 5y ago
If you make a game for a given platform, it makes sense to target the most common configuration, which in this case was 512k (not 512M btw). Even though RAM expansions eventually became popular, I guess publishers would be hesitant to put a "requires 1M+" sticker on their boxes. But man, 512k seemed like a blessing in those early days, too...