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Disclaimer, I'm only a wannabe Apple platform developer, but the GUI-driven workflow is still the predominate way to develop for Apple platforms. The most radic
by AndroidKitKat 5y ago
Disclaimer, I'm only a wannabe Apple platform developer, but the GUI-driven workflow is still the predominate way to develop for Apple platforms. The most radical change is the introduction of SwiftUI, which has you writing interfaces entirely with code, rather than using drag-n-drop components with Storyboards.
- kitsunesoba 5y agoThere’s quite a few iOS devs who ditched storyboards and XIBs years ago in favor of full code. I did several years ago, largely because Interface Builder became so much worse after it was merged into Xcode. That, and XIBs and storyboards suck to have to deal with merge conflicts on. I still use XIBs when doing personal Mac Cocoa development though, because the experience there is still decent (though not as good as it was). Won’t touch storyboards with a ten foot pole though, they slow down IB too much and generally aren’t a good fit for desktop UI paradigms.
- jamil7 5y agoMost iOS teams I worked on did UI in code since Storyboards are a nightmare with more than one developer and version control.