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As far as best practices, Apple has some documentation on how to use their photogrammetry pipeline: https://developer.apple.com/documentation/realitykit/captur
by nobbis 5y ago
As far as best practices, Apple has some documentation on how to use their photogrammetry pipeline:
https://developer.apple.com/documentation/realitykit/capturing_photographs_for_realitykit_object_capture https://developer.apple.com/documentation/realitykit/capturi...
- schappim 5y agoHey Nobbis, I've just requested an invite to your SDK competitor to Apple and others. What you've done looks great and I have a few questions: - Does your solution have the same photogrammetry requirements as the Apple/others? - Is there a reason you're only supporting iOS at this time? Is that because you're using an iOS framework, or because you're relying on a file format (say HEIC)? - How long until you guys open up the API? Keep up the good work!