6 ms·
If you're unable to retain the people with the necessary skills, it doesn't matter how high the demand for the field is. There are very few people with relevan
by aspaceman 5y ago
If you're unable to retain the people with the necessary skills, it doesn't matter how high the demand for the field is.
There are very few people with relevant graphics programming skills. Who cares if 10000 undergrads wanting to be game devs if none of them know C++, and even fewer know what a pointer is.
You may think I'm joking, but even undergrads coming out of the most elite institutions have no knowledge of these things.
How the hell you gonna explain compute shaders to a guy like that? You can only license out these problems to third party tools so much. Epic isn't going to come in and save you when you fuck up the release.