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That's an interesting way to resolve an exploit like that, what would have necessitated disabling DirectX 12 in its entirety as opposed to other methods?
by bcwarner 5y ago
That's an interesting way to resolve an exploit like that, what would have necessitated disabling DirectX 12 in its entirety as opposed to other methods?
- atq2119 5y agoMost likely, a security vulnerability in the GPU's MMU that fundamentally cannot be patched on DX12 due to the increase in programmer flexibility that DX12 offers. Could be a race condition somewhere, for example.