9 ms·
In working with existing graphics tools to make drawings, something I've come to realize is that overlap is crucial to the workflow: it's easier to draw the lin
by megameter 5y ago
In working with existing graphics tools to make drawings, something I've come to realize is that overlap is crucial to the workflow: it's easier to draw the line you want by overshooting and erasing than it is to get it precisely drafted. Likewise it's much easier to paint within a stencil mask than it is to stay within the lines freehand.
To me, that suggests the main distinction between source and output formats comes from how/whether they go about decimating the "erasure" data, since the final result produces much more complex non-overlapped paths. The attractiveness of the Bezier usually isn't in the initial definition of a shape - it just happens to be great at reproduction of multiple curves cut and spliced together. So it has the feel of a premature optimization that probably should be reconsidered in making more ergonomic tooling.