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I remember reading years ago that id was considering using vortex graphics for Quake2 and Carmack had even started to work on it, but they abandoned the idea se
by Tomek_ 15y ago
I remember reading years ago that id was considering using vortex graphics for Quake2 and Carmack had even started to work on it, but they abandoned the idea seeing that industry is heading into "more polygons!" thing (the context: it was a time when 3dfx released Voodoo2, nVidia was starting to gain popularity (Riva TNT2) and first Unreal was on a horizon).