6 ms·
We're working on new GL rendering for units, which is a huge part of slowdowns in FPS mid-late game. In testing environments we can see over 3-10x better perfor
by icexuick 5y ago
We're working on new GL rendering for units, which is a huge part of slowdowns in FPS mid-late game. In testing environments we can see over 3-10x better performance on rendering.
We rarely see simulation slowdowns (<1.0x speed) so this is already pretty good - though also here we're on a mission to multithread as much as humanly possible.