5 ms·
You're right. The project just ended up being underwhelming when we only got 3 players deep after a month or two of alpha testing. :P
by ckolderup 15y ago
You're right. The project just ended up being underwhelming when we only got 3 players deep after a month or two of alpha testing. :P
- AdamTReineke 15y agoWhat if the game was driven by a countdown clock? For example, you only have 60 minutes?
- ckolderup 15y agoI considered it, but to me part of the impact of the meaning of your "life" in the game being a "life" would mean that it would have to last long enough for you to carry out some meaningful work before you die of "natural causes" (i.e. a timer running out). In that case, the timer would probably be long, on the order of months, and I was just hoping that something else could be done to make the game harder to survive (there are lots of server plugins to do things like require you to eat to stay alive, etc; I looked into those a little bit but then got busy with other things).