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My first job out of college was a practically fly-by-night video game development house that had primarily D-team members except for a couple of contractors and
by SomeCallMeTim 5y ago
My first job out of college was a practically fly-by-night video game development house that had primarily D-team members except for a couple of contractors and me.
After my first successful project for them, their biggest client started demanding that I be assigned to their next big project (or one of the external contractors). We both ended up taking jobs elsewhere, and that client quit using the developer.
And the client? They were a full-on shovel-ware developer that barely cared about game quality. They just needed a game that would run reliably enough that Nintendo would approve it. So to be fired as a developer by that company was really embarrassing...