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Currently working on a speedrun split timer written in elisp: https://github.com/progfolio/speedo https://github.com/progfolio/speedo I've also written a real
by progfolio 5y ago
Currently working on a speedrun split timer written in elisp:
https://github.com/progfolio/speedo https://github.com/progfolio/speedo
I've also written a real-time game pad input visualizer (heavily inspired by Chris Wellon's work here:
https://nullprogram.com/blog/2016/11/05/ https://nullprogram.com/blog/2016/11/05/)
I did this for a couple of reasons. I couldn't find a decent split timer that was:
- available on Linux
- not Electron/browser based (These worked well enough, but at the cost of high CPU usage, which caused hiccups when recording gameplay)
I was easily able to set up the timer so that I can feed inputs to anti-micro, which are forwarded to Emacs.
This allows me to control everything from the game pad.
I also have a feature that allows me to record a mistake during a run. I have commands which can then pull out mistakes for a given range across multiple runs to analyze where I need to practice most.
Still a work in progress, but it's been fun to work on.