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My startups first iOS game, Quotiac, was making ~$7/day within two days of making it on to the App Store. It took me about three months of full time developmen
by beeeph 15y ago
My startups first iOS game, Quotiac, was making ~$7/day within two days of making it on to the App Store. It took me about three months of full time development (programming + asset creation) to get there. My monthly expenses at the time were nil, so every penny earned was considered profit.
http://itunes.com/apps/quotiac http://itunes.com/apps/quotiac