9 ms·
As someone working in the game industry and had to deal with the MS and Sony, I’ve experienced myself how strict they can be when it comes to QA, especially in
by drops 6y ago
As someone working in the game industry and had to deal with the MS and Sony, I’ve experienced myself how strict they can be when it comes to QA, especially in things related to stability and performance. For a less hyped-up project, a single crash during a walkthrough (or an FPS dipping too low) could result in the game not being able to get released on an affected platform until it was fixed.