6 ms·
> Refactoring shouldn't exist in this hypothetical game Without refactoring the factory planning phase would be more difficult since I don't want to fill the b
by Dauros 6y ago
> Refactoring shouldn't exist in this hypothetical game
Without refactoring the factory planning phase would be more difficult since I don't want to fill the best places on the map with unmaintainable, non scalable factories. Refactoring should be very easy, e.g. like in Factorio with construction bots: just press ctrl + x and the bad part of the factory is gone.
If you want to build an abomination, try SeaBlock mod [1] for Factorio. You don't have to refactor anything, space and resources are infinite, so just build a new factory next to the old one after you research a new tier of technology.
[1]: https://mods.factorio.com/mod/SeaBlock https://mods.factorio.com/mod/SeaBlock