4 ms·
In the beginning it was a bit tricky because the migration to async was happening within the Rust community, so that caused some code churn early on. Lately tho
by pitherandd 6y ago
In the beginning it was a bit tricky because the migration to async was happening within the Rust community, so that caused some code churn early on. Lately though it's been smooth sailing.
I'm using tokio-postgres for my database library and both it and Rocket are async, so they synchronize very well together. I do not believe Diesel is currently async, but in either case I'm using tokio-postgres instead so I haven't had to look into how to integrate Diesel with Rocket.
Other than that, my needs were pretty simple and I used well-supported platforms, so I haven't really run into any major issues yet.