7 ms·
I don't think many people would enjoy that at all. The appeal of games like Dark Souls (and Slay the Spire!) at high difficulties arises from the knowledge tha
by implicit 6y ago
I don't think many people would enjoy that at all.
The appeal of games like Dark Souls (and Slay the Spire!) at high difficulties arises from the knowledge that you _will_ win if you are clever and observant enough.
It's the learning process that keeps players coming back to these games, not the Game Over screen.