5 ms·
ANGLE is OpenGL ES 3.1 conformant with the Vulkan backend, which runs on Windows, Android, and Linux. A Metal backend was also added recently, though it doesn’t
by atomicUpdate 6y ago
ANGLE is OpenGL ES 3.1 conformant with the Vulkan backend, which runs on Windows, Android, and Linux. A Metal backend was also added recently, though it doesn’t get nearly as much attention as D3D or Vulkan. Seems like fixing their ANGLE integration would be their best answer.