5 ms·
The worst part of that preservation problem is, that as a DRM measure, some games will "phone home" to download a swf component that implements some critical pa
by ZenPsycho 6y ago
The worst part of that preservation problem is, that as a DRM measure, some games will "phone home" to download a swf component that implements some critical path of the game. If the server goes down, those games are dead in the water unless you can reimplement the missing pieces.