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I've just released a fork of nanovg that does GPU rendering a bit like Pathfinder, so it can support arbitrary paths - nanovg's antialiasing has some issues wit
by pbsurf 6y ago
I've just released a fork of nanovg that does GPU rendering a bit like Pathfinder, so it can support arbitrary paths - nanovg's antialiasing has some issues with thin filled paths. It also adds support for dashed lines.
https://github.com/styluslabs/nanovgXC https://github.com/styluslabs/nanovgXC
If you give it a try, let me know how it works for you.
- eco 6y agoThat is very exciting to hear. I'll give it a shot. Thanks.