5 ms·
I was just talking about this with a friend earlier today. It's interesting to have witnessed Blizzard go from indie maker to #1 PC game studio to whatever you
by panorama 6y ago
I was just talking about this with a friend earlier today. It's interesting to have witnessed Blizzard go from indie maker to #1 PC game studio to whatever you would describe them now. But the reasons for their downfall shouldn't be surprising, since you see similar in tech often:
Step 1: Lose core talent that made your company what it was (Blizzard North, Chris Metzen)
Step 2: Misalign incentives between shareholders and users (Arguably: Destroying the SCBW pro scene, Diablo mobile, RMAH, WarCraft Reforged's journey so far, etc.)
Step 3: Add time
For the younger generations, Riot Games is now to them what Blizzard Entertainment was to me when I was growing up. Hopefully Riot doesn't fall victim to the same issues, or perhaps these issues are inevitable for any company after a certain growth stage.