6 ms·
blazing fast
by talkinghead 6y ago
blazing fast
- ape4 6y agoyes, how do they do that pour-in effect? (I know I could look at the source)
- codenberg 6y agorendered the sprite to an offscreen canvas to grab the pixel values. then created rects to represent each pixel and move around on a canvas with a speed based on y position.
- have_faith 6y agoI guessed it was built in Svelte, I was correct.