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Reading through the comments proves different strokes for different folks. It took me quite a while to find a laptop I'm completely happy with. I ended up wit
by deaps 7y ago
Reading through the comments proves different strokes for different folks.
It took me quite a while to find a laptop I'm completely happy with. I ended up with a (late-2019) Razer Blade Stealth (with gtx1650). I do run the internal screen at 1080p (at 100%) and I couldn't imagine running it at 4k. My older 13" macbook has higher resolution, but you end up having to scale it anyway (In reality, I think it's actually doubled, then scaled back). On a 13", a good quality 1080p screen (to me) is the way to go - anything higher needs scaled.
- IgorPartola 7y agoTIL that in 2019 people still have DPI problems with their software.
- Jestar342 7y agoXorg + multiple monitors = dpi scaling frustration. Wayland implements per-monitor scaling but not much has made the transition yet.
- pjc50 7y agoOnly Macs have really made high-DPI work properly, and especially having multiple monitors with very different DPI.
- jdashg 7y agoMac makes most apps "just work", but it has issues: Any scaling besides the default makes it impossible to do 1:1 device pixel rendering from within an app. Windows has the complete solution for non-integer pixel ratios. For instance, on this machine, my browser's window.devicePixelRatio is `1.7647058823529411`. For my 4k screen, this means apps should be rendering into 3840x2160 pixels, but scale it /as if/ it were a 2176x1224 display. (2160/devicePixelRatio = 1224.0) This allows Windows apps to handle non-integer scaling, whereas on Mac this causes apps to get "fuzzy", since they would e.g. render into a 2176x1224 screenbuffer which is upscaled to 4k by the OS compositor.
- smolder 7y agoIt's 2020 now, friend.
- IgorPartola 7y agoSorry. Time machine problems. Should be fixed now. :)
- DanTheManPR 7y agoDo you not? My work laptop has very high DPI, and I hate all the scaling issues I encounter with all the corporate software I have to use. To the point that I much prefer to plug it into a 1080p monitor.
- robertoandred 7y agoSounds like a Windows problem. Macs have had high DPI solved since 2012.
- llampx 7y agoSounds like a legacy software problem. Old Mac software is the same.
- rayiner 7y agoWindows relies too much on legacy software. The built in RDP client for example fails when you remote from a high DPI machine to a windows server that doesn’t support high DPI. Microsoft’s own RDP client on Mac upscales perfectly.
- robertoandred 7y agoNope. Old Mac software doesn't suffer from scaling issues on high dpi displays.
- TheOperator 7y agoWindows having DPI scaling problems is a good problem to have since it's mostly rooted in the fact that it supports much older software.
- Vrondi 7y agoAdobe Apps on Windows are terrible for this. All screen recording apps on Windows have problems if your internal monitor and external monitor have different scaling as well.
- Aozi 7y agoI really don't understand why there are so few QHD screens on laptops. It's always either a 1080p or 4k, while a good QHD screen would still give higher resolution while not completely murdering my battery.
- mcv 7y agoYeah, I've got a 4K Thinkpad, and the screen is gorgeous, but it's way overkill. QHD would have been good enough, but it was 4K or 1080p, and I do want a bit more than that.
- TheOperator 7y agoMarketing mostly. QHD screens seem superior to 4K in a laptop form factor at this point. For that matter I see HD as generally superior to QHD in phones and think Apple has it right.