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I'd argue that modern GPUs pipelines are quite different from the API programming models they support, especially tile based renderers do lots of funny things w
by plekter 7y ago
I'd argue that modern GPUs pipelines are quite different from the API programming models they support, especially tile based renderers do lots of funny things while maintaining the illusion that you are running on the abstract OpenGL pipeline.
So even with GPUs you have a similar situation..
- kjhrklewiou 7y agoI was talking about stuff like CUDA, not OpenGL.