4 ms·
As mentioned the cost is negligible when you already have a animated 3D scene with the case for games. For non-game (desktopey) app, well, there's no reason to
by ocornut 7y ago
As mentioned the cost is negligible when you already have a animated 3D scene with the case for games.
For non-game (desktopey) app, well, there's no reason to render at 60 FPS you should only render on user interaction otherwise go idle most of the time....